One can form a formation manually, however there is no way to drag a box around multiple units and give all of them the same order to move, turn, or fire ordinance (missiles and torpedoes). Yet, there is no way to form group of ships into formations (such as Empire: Total War's line abreast or line astern). The game can be considered essentially a 3D naval sim. There are many tasks that could and should be automated. However the actual game play is rather tedious in its excessive demand for micro management. The turn based concept could work fairly well, particularly if you're familiar with XCOM, Wasteland etc. It is in the actual tactical battles that the execution is severely lacking. The strategic part of the game is fairly well executed, and the structure of the game reminds me a bit of the Total War series: the blend of macro, strategic planning, followed by tactical battles when you move your forces onto an enemy location.
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The concept is great, especially for fans of the TV series. The concept is great, especially In the time of COVID lockdown I have been re watching the BSG reboot and was thrilled to discover this game. In the time of COVID lockdown I have been re watching the BSG reboot and was thrilled to discover this game. Whilst it fails in terms of it's shallow campaign, the fun and engaging turn-based combat model saves it by quite a margin.
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Beyond the storyline, the whole campaign is pretty much just Cylon Pest Control Simulator 2017. Quorum politics and sources of income is lacking, new ships are "unlocked" via storyline progress instead of R&D. The map is limited to the Cyrannus system, Cylons appear randomly from off-map with their territory not present, meaning you cannot drive them back and fight them in their own territory, you cannot attack their colony(ies) to affect ship production. The campaign is rather shallow and featureless, it basically just involves building ships and destroying random Cylon fleets, doing missions in-between.
Do not underestimate the power of a group of battlestars in a well positioned line-of-battle formation. I was skeptical about the turn-based combat but, it turned out to be well thought out and fun, where proper tactics can make a huge difference and the principles of BSG combat is well simulated. Buy on sale, expansions/"DLC" don't seem worth it. Buy on sale, expansions/"DLC" don't seem Very good weekend filler game but lacking lasting appeal to establish it as a serious, long-term one. Very good weekend filler game but lacking lasting appeal to establish it as a serious, long-term one.